For me, animation is the caricature of life. It's something that we create, from the ground up.
I have been very fortunate for the most part of my career when it comes to support and trust.
I love to have contrast.
I'm not a violent person at all, and I don't want to show violence for violent's sake.
I'm not sure comics sustain mortgage, and the house, and three kids.
And there is no finer moment, when I sit in a screening, and the parents and the kids are all laughing at the same gag.
There's nothing like watching hand-drawn animation on the big screen.
I'm very in the now; I don't like to look back a lot.
Being funny is very complex.
I was really fortunate in my career where I always had executives who were very like-minded.
The computer tends to equalize everything, all the movies are slowly blending together, the way they look.
One of the things I hate about TV for kids is that it conescends to them.
Everything that I've ever made in my life is from my instinct.
I can't tell you how satisfying it is to have something that is your own idea get produced and then become successful.
I always felt like as the director, I gotta be the best at everything.
I read comics because of the art.
In 2-D, the way you draw defines you, but in CG the computer takes away your identity.
I always refer to 'Blazing Saddles' or 'Young Frankenstein' as very much the kind of humor that I like to do.
TV is all about schedule and budget, and you're always fighting that.
To me, storytelling is a mystery. Especially when you're directing.
For me, CG tends to feel watered down and it becomes cold because it's so perfect.
There were so many amazing comic books. Like I was around for the original Frank Miller/Chris Claremont 'Wolverine' miniseries.
One night I was sick and I watched the old black and white 'Invasion of the Body Snatchers.' And it freaked me out.
Jim Gaffigan is someone I've always been a fan of.